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3D WORK

Unclear Future

Solo project that I made during the summer of 2020.

I was accepted into a 7 week creative summer program where I had the opportunity to create a project where
I could present it in a art show for my hometown.

I decided to recreate a part of our town square and reimagine how it would look in a post-apocalyptic world.

Every asset is created by me, except for the foliage,
the damaged ball and the two destroyed cars,
and I made everything from reference photos.

Assets made in Maya, textured in Substance Painter and final render in Unreal Engine 4.

The music was also made by me.

Click image for video

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Remake of a Painting

School exercise project in 2020, where I had two weeks to recreate a painting, in the style of my choice.

I wanted to make it more stylized but still try to keep the heart and soul of the original.

Assets made in Maya, textured in
Substance Painter, paintings in Photoshop and
final render in
Unreal Engine 4.

Wuhan Market

Group project for school 2020, during the pandemic.

My group wanted to make an environment that would resemble the horrible condition of the Wuhan markets.

Many assets and final render made by be.

Assets made in Maya, textured in Substance Painter and final render in Unreal Engine 4.

Click image for video

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Click image for video

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Stylized Dumpling

Personal project, made in 2020.

Focus was on stylized textures and cel shading.

Assets made in Maya, basket top high poly in ZBrush, textured in Substance Painter, steam made in
Adobe After Effects
 and final render and
cel shading in
Unreal Engine 4.

Short Film Assets

Variety of Assets

Assets made and/or textured by me.

Used in The Color of Music and Lost & Found.

Assets made in Maya, textured in Substance Painter.

Assets made and textured by me.

Used in variety of school and other projects.

Assets made in Maya, textured in Substance Painter.

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